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PPC 5.0 is Back!
Puyo Puyo Compendium
Monday 14th July 2014 at 10:51

Sofi's Avatar
Hello everyone!

Today I want to share a little information regarding PPC 5.0. This project was originally halted due to a hard drive wipe (I had not been backing up which is bad!).

A few days ago I decided to take the updated Xerodox Development Engine (XDE) to rewrite PPC in C++ using Qt.

This has been going very well so far. It is worth noting that:

- Runs full speed on integrated graphics unlike previous attempts.
- Timings for Tsu Mode are now frame accurate.
- The graphics overhaul is still being done, using some of the salvaged 5.0 artwork plus new ones.
- This version will have a proper server for netplay.

This build is still early in development but here is a screenshot:

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